	function Banner1 (Container,aImg){
		var oContainer = document.getElementById(Container);
		var oDiv = oContainer.getElementsByTagName('DIV')	
		
		this.Obj = new Array();
		this.Img = aImg;
 
		for (d=0;d<oDiv.length;d++){
			var Item = new Object();
			Item.A = oDiv[d].getElementsByTagName('A')[0]
			Item.IMG = oDiv[d].getElementsByTagName('IMG')[0]
			Item.IMG.onmouseover = function (){clearInterval(myBanner1.Interval)}
			Item.IMG.onmouseout = function (){myBanner1.Start()}
			this.Obj.push(Item);
			
		}
		this.count = 0;
		
		this.Update = function(){
			var B = myBanner1
			var C = B.count;
			for (d=0;d<B.Obj.length;d++){
				if ( C == B.Img.length ) C = 0;
				B.Obj[d].A.href = B.Img[C].href;
				B.Obj[d].IMG.src = B.Img[C].src;
				B.Obj[d].IMG.alt = B.Img[C].alt;
				B.Obj[d].IMG.title = B.Img[C].alt;
				B.Obj[d].A.target = B.Img[C].target;
				C++;
			}
			B.count++ ;
			if ( B.count == B.Img.length ) B.count = 0;
		}

		this.Start = function(){
			this.Interval = setInterval(this.Update,2000);
		}

	}
	
	/*********************************************************************/
	
		function Banner2 (Container,aImg){
		var oContainer = document.getElementById(Container);
		var oDiv = oContainer.getElementsByTagName('DIV')	
		
		this.Obj = new Array();
		this.Img = aImg;
 
		for (d=0;d<oDiv.length;d++){
			var Item = new Object();
			Item.A = oDiv[d].getElementsByTagName('A')[0]
			Item.IMG = oDiv[d].getElementsByTagName('IMG')[0]
			Item.IMG.onmouseover = function (){clearInterval(myBanner2.Interval)}
			Item.IMG.onmouseout = function (){myBanner2.Start()}
			this.Obj.push(Item);
			
		}
		this.count = 0;
		
		this.Update = function(){
			var B = myBanner2
			var C = B.count;
			for (d=0;d<B.Obj.length;d++){
				if ( C == B.Img.length ) C = 0;
				B.Obj[d].A.href = B.Img[C].href;
				B.Obj[d].IMG.src = B.Img[C].src;
				B.Obj[d].IMG.alt = B.Img[C].alt;
				B.Obj[d].IMG.title = B.Img[C].alt;
				B.Obj[d].A.target = B.Img[C].target;
				C++;
			}
			B.count++ ;
			if ( B.count == B.Img.length ) B.count = 0;
		}

		this.Start = function(){
			this.Interval = setInterval(this.Update,3000);
		}

	}